Media gender study. assignment around 250 words
Times have certainly changed since Michele Dickey wrote “Girl Gamers: The controversy of Girl Gamers and the Relevance of Female-Oriented Game Design for Instruction Design”. Not only has the gaming industry pivoted from a male-dominated console-based world to a world in which mobile games with wide audiences reign supreme, but we now have games like Pokemon Go, which lets you assign your character a “style” instead of a gender.
For this assignment, I would like you to discuss how games have changed from the time “Girl Gamers” was written and today. Please focus on representations of race and gender in games, and elements in games that have become more mass appeal and less white-male-specific. Please use examples from our reading and from modern media to support your thoughts and ideas.