Create a simple movie management system

Create a simple movie management system/Computer Science

Create a simple movie management system that manages a list of scheduled movies to be played at a fictitious movie theater. Your program must use of the “list” API in the C++ standard template library (STL). Your program must keep track of the fictitious movie theater’s movies in a global linked list data structure. The program must implement at least one class, which will hold the following class variables: • An integer variable to hold the movie identification number. This must be a randomly generated string that consists of exactly two characters and six digits. For example, SW389613. Duplicate entries are not allowed. • A string variable to hold the name of the movie. • A string variable to hold a brief description of the movie. • An integer variable to hold the number of screens that the movie will be played on. • A double variable to hold the general admission price for the movie. A string variable to hold the start date that theater will begin showing the move. The entered date must be in the form mm/dd/yyyy. Again, if the user enters an invalid date format, print an error and re-prompt the user to enter the date in correct format. • A string variable to hold the end date that that theater will stop showing the move. The entered date must be in the form mm/dd/yyyy. If the user enters an invalid date format, print an error and re-prompt the user to enter the date in correct format. Provide the appropriate accessor methods to set and get the data for these class variables. For example getMovieName() and setMovieName(string moiveName). The main program must provide the following functionality: 1. When the program is first started, it must read a data file called movies.dat. If the file exists, the program will load the data for each movie record into the global linked list data structure. 2. Provide a simple text-based user interface that displays the name of your fictitious movie theater and allows the user to operate on the global linked list of movies. Each move record must be placed in this global linked list and will hold all of the information associated with each movie that the theater plays. The program interface will allow the user to do the following: (a) Enter a movie – allows the user to enter all fields for an existing movie in the linked lists, except the movie identifier, which will be automatically generated random sixdigit number. After the data fields are entered, the program will place the movie record in the global linked list. (b) Search for a movie – allows the user to search for a movie in the linked list based on a user provided movie identifier. Display a message if the item is not found in the linked list. (c) Modify a movie – allows the user to modify any of the fields for a movie (except for the movie identifier) in the linked list for given movie as indicated by the movie identifier. Display a message if the movie is not found in the linked list. (d) Delete a movie – allows the user to delete a movie record from the linked list using movie indentifier as the key. Display a message if the item is not found in the inventory linked list. (e) Display movies – displays all of the movies in the linked list. (f) Exit program – before the program exits, it must save all of the data for each of the movies that is contained within the global linked list into the movies.dat data file. At this point, if the file does not exist, the program will create it.

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