Game design Assignment

Childhood Game

Final Deadline: 9/14 via e-mail to the professor

 

The goal of this assignment is to create an improved version of a childhood game you used to play.  Document your process as you go. Your work will be judged on your documentation and how enjoyable a game you manage to create for the intended audience.

 

Restrictions:

  • No drinking games.
  • Must involve some physical activity (no pure board games).

 

Part I

  1. File Name (0): The file name should be Firstname Lastname Childhood.docx
  2. List of problems (10): List problems with the game you chose that your improved design might try to solve.
  3. Brainstorming (10): Brainstorm (in writing) at least twenty ideas about your game. You might also find it useful to brainstorm in categories: Game Rules, Target Audience, Materials/Technology Used, Story, all five senses, etc.

 

Part II

Take at least one of your ideas from Part I, and:

  1. Initial rules (10): Write the complete game rules.
  2. Playtest record (10): Try playing it and record at least the following details (be specific!):
    1. Who played
    2. How long did the game take
    3. What was the final score of each player/how the game ended
    4. Anything else significant
  3. Analysis of initial game (10): Analyze (in writing) what is good and bad about it.
  4. Rules changes (10) with playtest (10): Update the rules based upon your analysis, and try playing it again.
    1. Record the same details as Part (b) above.
  5. Analysis of final version (10): Analyze (in writing) the “improved” version.
  6. Filename (0): The filename should be Firstname Lastname Childhood.docx

 

Good writing (20): Be sure to write clearly and professionally. Have others edit your work if you can. I’m a stickler for good writing!

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