Reflect on how the maker culture and technology influence a market

Reflect on how the maker culture and technology influence a market

Choose one digital artist, select a piece of work and provide a critical analysis of that work using terms from the class. Include the URL or image of art piece you have chosen.

a. Nam June Paik

b. Dennis Hlynsky

c. Anne Morgan Spalter

d. Jenny Holtzer

e. April Grieman

f. Vocaloid – Hatsune Miku

It is said that designers are the new artists of our time. Reflect on the intersection of art and design and offer an opinion – pro or con – on the role technology provides to this confluence of art and design.

Select and review an aesthetic characteristic of digital art and explain how it contributes to defining the overall aesthetics of the art form. Select one piece that illustrates your position. It can be a digital art piece, a ‘maker’ design, computer game, or a digital interface. It can include, visual, sound, haptics and other sensorial effects.

In many ways, digital technology has created a “maker” culture as creative people now have more access to a variety of hardware and software such as the web, computers, 3D printers, video/sound creation and editing, laser cutters, etc. Reflect on how the maker culture and technology influence a market, industry or profession of your choice. Select and review one example that supports your example.

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