Write a response about the theory of fun for game design

Write a response about the theory of fun for game design

Write a Reading Response about the following readings-

1. A Theory of Fun for Game Design by Raph Koster.

Reading Response is designed to allow students the opportunity to reflect on a selected course reading and to put into their own words a summary of that reading.

A summary is essentially an attempt to answer the “about” question: “What was the reading about?” Or “What was the author trying to communicate?” It is a condensed version of a larger reading with an eye toward identifying the main idea (or ideas) of a reading and pointing to the relevant details of the work. [Note: summaries are about the text and its author, not about the summarizer’s opinions].

A general 8-part process for writing a summary includes:

Skim the text -get a general feel for the reading (what are its headings, subheadings, organizational patterns, etc.)

Read the work – take notes and highlight the text, break it down into divisions that make sense to you as a reader, and write down the author’s main points for each section (and overall work)

Outline the article – main points/sections, supporting points, etc.

Start writing – let readers know upfront what text you are responding to and what you are attempting to do in this response.

Give the big picture – Provide a guiding statement for the whole piece (the general “what was this about” kind of indication).

Work through your divisions and/or the outline to articulate the frame of the work and its supporting claims or thoughts.

Conclude with a new articulation of the big picture, but as influenced by supporting points.

Revise, Rethink, and Proof Read – make sure your prose works together, check all information and arguments for accuracy.

Students need to limit their use of quotations from the text to no more than 1 quotation.

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